Shapeshifter Class Features
Shapeshifter
1 - Shapeshifting
In battle, you unleash your true form, shifting your body into something faster, stronger, and more resilient. You can use Dexterity instead of Strength for unarmed strike attack and damage rolls.

As a bonus action, you can enter a primal shift, which lasts for 1 minute unless you are incapacitated or wearing heavy armor. While shifted, you gain a bonus to melee weapon damage rolls equal to your proficiency bonus, resistance to all damage except necrotic, psychic, and radiant, and advantage on Strength saving throws. You cannot maintain concentration on spells while shifted.

You can use this feature a number of times equal to your proficiency bonus, regaining all expended uses when you finish a short or long rest.
6 - Extra Attack
You can attack twice instead of once whenever you take the Attack action on your turn.
11 - Evasion
You can dodge out of the way of certain area effects, such as a red dragon's fiery breath or an Ice Storm spell. When you are subjected to an effect that allows you to make a Strength or Dexterity saving throw to take only half damage, you instead take no damage if you succeed on the saving throw, and only half damage if you fail.
16 - Elusive
You are so evasive that attackers rarely gain the upper hand against you. No attack roll has advantage against you while you aren't incapacitated.

Shapeshifter Subclasses

Coven Shapeshifter Features
Coven Shapeshifter
The Coven Shapeshifter embodies the dark allure and predatory prowess of a vampire, blending deadly precision with supernatural grace. You channel the essence of your coven’s power—becoming faster, stronger, and more dangerous while shifted.

Your abilities emphasize elegance and lethality, allowing you to stalk prey with ease and drain vitality from foes to sustain your own strength.
Sanguinaire (1st Level Feature)

You gain proficiency in the History skill. You can drink blood as a form of ration, and can climb vertical surfaces using your walking speed.

In addition, you have all the characteristics of your race; when shifted, you can enter a bat form or vampire form. In bat form, you have a flying speed equal to your walking speed but cannot attack; in vampire form, you take 1d8 radiant damage per round in sunlight, and you gain an additional 1d6 to Charisma skill checks. You can extend the duration of this form up to 1 hour.

Howler Shapeshifter Features
Howler Shapeshifter
The Howler Shapeshifter combines lycan ferocity, aggression, and supernatural endurance into a fierce combat style. Thriving in chaos, you overwhelm foes with quick strikes and powerful hits, making every fight a relentless hunt.

Playing a Howler requires an aggressive, mobile style—swiftly engaging enemies, punishing escapes, and regenerating in the heat of battle.
Frenzied Packleader (1st Level Feature)

You gain proficiency in Intimidation or Survival (your choice).

In addition, as a bonus action, you let out a rallying howl. Until the end of your next turn, you and friendly creatures within 30 feet gain advantage on attacks against any enemy within 5 feet of another ally. You can use this feature a number of times equal to your proficiency bonus, regaining all uses on a long rest.

Oni Shapeshifter Features
Oni Shapeshifter
Oni Shapeshifters bear the weight of a cursed legacy intertwined with ancient infernal pacts, transforming their mortal guise into a fearsome embodiment of demonic power. Their shifting form channels an eldritch might that not only enhances their combat prowess but also casts a palpable aura of dread over their enemies.
Mask of the Oni (1st Level Feature)

You gain proficiency in either Stealth, Insight, or Intimidation, reflecting the imposing nature of your Oni heritage.

While you are shifted, a dark, demonic shroud radiates from you in a 10-foot radius. This shroud causes the area within it to be treated as dim light, regardless of the ambient lighting. As a bonus action you can cause a terrifying wind to blow within the shroud, any creature within the shroud or enters it for the first time until the start of your turn must succeed on a Wisdom saving throw (DC = 8 + your proficiency bonus + your Charisma modifier) or become frightened of you until the start of its next turn.

Spirit Shapeshifter Features
Spirit Shapeshifter
Become one with the spirit realm as a Spirit Shapeshifter, communing with the dead and shifting between the material and ethereal planes. Harness the power of ancestral spirits to protect allies and evade danger.

The Spirit Shapeshifter bridges life and death, connecting with ancestral spirits to gain the ability to become incorporeal, pass through objects, and communicate with the departed. Whether guiding your party in haunted areas or invoking ancestral protection, you blend the living and the dead.
Spirit Channeling (1st Level Feature)

You gain proficiency in the Religion skill. Your connection to the spirit world allows you to both draw upon their insight and commune with lingering echoes of the dead.

Spirit Channeling. When you make a skill check or saving throw, you can roll a d4 and add it to the result. You can use this feature after you see the roll but before the outcome is determined. You can use this feature a number of times equal to your Wisdom modifier (minimum once), regaining all expended uses when you finish a long rest.

Speak with the Dead. Once per short or long rest, you can ask a single question to a spirit tied to your current location, a creature that has died within the past day, or a spiritual remnant you carry. The spirit responds honestly, though the answer is always vague, cryptic, or emotional in tone. This ability does not require the target to be able to speak or understand a language.

Void Shapeshifter Features
Void Shapeshifter
Your body has become the host for an eldritch intelligence—a shifting mass of alien flesh and unnatural resilience. It whispers in your mind, fueling your rage, guiding your instincts, and reshaping your very being.

You are no longer just yourself; you are two entities intertwined, each vying for control. This inner struggle is both terrifying and exhilarating as you navigate the unknown territory of your dual existence.
Symbiotic Awakening (1st Level Feature)

You gain proficiency in the History skill and, in addition, when shifted you gain the following benefits:

Psionic Resilience: While shifted, you have resistance to psychic damage and proficiency in Dexterity saving throws.
Void’s Embrace: You gain proficiency in Intimidation and Athletics.
Sentient Flesh: While shifted, your form constantly writhes and adapts. You cannot be restrained, grappled, or paralyzed unless you choose to be.

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