Aasimar

Aasimar

Stats 2 Charisma
Size Medium
Movement 30
Languages Common and Celestial.
The Aasimar are not merely touched by divinity—they are living embodiments of ancient celestial bargains, forged in the hidden sanctuaries where mortal soil first met heavenly light.

In quiet hours when the cosmos aligned in rare, portentous ways, children were born beneath the vaulted skies, their features imbued with a subtle luminescence. Their skin shimmers in hues that recall both the cool gleam of distant moonlight and the warm, hopeful glow of sunrise; their eyes hold the secrets of long-forgotten constellations, and even their hair seems spun from the very threads of starlight.

Across the sprawling lands of Faerûn, these celestial-blooded souls have built their lives as a blend of ancient ritual and gritty human endeavor. Whether nurtured in secluded groves where echoes of divine power still resonate, in the crowded, storm-tossed streets of urban centers like Waterdeep, or in sanctuaries lost amid whispering forests, they carry forward traditions that honor their lofty heritage.

Yet even as the weight of destiny presses upon them, each Aasimar wrestles with the freedom of choice—crafting a personal path between the inexorable pull of fate and the raw reality of mortal life.

Healing Hands

As an action, you touch a creature and roll a number of d4s equal to your Proficiency Bonus.

The creature regains a number of Hit Points equal to the total rolled.

You can use this feature a number of times per long rest equal to your proficiency bonus, or by expending a 1st level or higher spell slot.

Superior Darkvision

You have Darkvision with a range of 60 feet, you can see in both magical and non magical darkness.

Celestial Resistance

You have Resistance to Necrotic damage and Radiant damage.

Divine Smite

When you hit a creature with a melee weapon attack, you can expend a spell slot to deal extra radiant damage equal to 2d8 plus 1d8 for each spell level higher than 1st, up to a maximum of 5d8. If you do not have a spell slot this feature deals 2d8.

You can use this feature a number of times per long rest equal to your proficiency bonus, or by expending a 1st level or higher spell slot.

Aasimar Roll20 Feature Codes

Roll20 Feature 1.

!setattr {{
--sel
--repeating_traits_-create_name|Healing Hands
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Aasimar
--repeating_traits_-create_description|As an action, you touch a creature and roll a number of d4s equal to your Proficiency Bonus.

The creature regains a number of Hit Points equal to the total rolled.

You can use this feature a number of times per long rest equal to your proficiency bonus, or by expending a 1st level or higher spell slot.
}}

Roll20 Feature 2.

!setattr {{
--sel
--repeating_traits_-create_name|Superior Darkvision
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Aasimar
--repeating_traits_-create_description|You have Darkvision with a range of 60 feet, you can see in both magical and non magical darkness.
}}

Roll20 Feature 3.

!setattr {{
--sel
--repeating_traits_-create_name|Celestial Resistance
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Aasimar
--repeating_traits_-create_description|You have Resistance to Necrotic damage and Radiant damage.
}}

Roll20 Feature 4.

!setattr {{
--sel
--repeating_traits_-create_name|Divine Smite
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Aasimar
--repeating_traits_-create_description|When you hit a creature with a melee weapon attack, you can expend a spell slot to deal extra radiant damage equal to 2d8 plus 1d8 for each spell level higher than 1st, up to a maximum of 5d8. If you do not have a spell slot this feature deals 2d8.

You can use this feature a number of times per long rest equal to your proficiency bonus, or by expending a 1st level or higher spell slot.
}}

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