Dwarf

Dwarf

Stats 2 Constitution
Size Medium
Movement 25
Languages Common and Dwarven.
Dwarf are a race defined by steadfast resilience, masterful craftsmanship, and cultural traditions that harmonize ancient honor with the enduring rhythm of the earth. Born in the labyrinthine depths of the Underdark and sheltered by towering mountain fortresses, these stout folk bear the legacy of ages in every braided beard and calloused hand. Their lives, carved from the living rock of their ancestral halls, mirror the slow, relentless pulse of the earth itself.

In the bustling forges of Mithral Hall and the hidden enclaves of the Silver Marches, dwarven communities weave a tapestry of intricate stonework and storied metallurgy. Amid clanging anvils and whispered legends, they labor not just to craft weapons and wonders, but to safeguard the echoes of a heritage that spans countless generations.

Here, every chiseled corridor and every resonant hammer strike is a testament to their enduring spirit, a constant reminder that even in the shadowed recesses of the world, honor and perseverance shine as bright as the glow of a well-tended forge.

Sturdy Build

You have resistance to poison damage, and advantage on poisoned saving throws.

Additionally, when you make a Strength or Constitution check, you can treat a roll of 7 or lower as an 8.

Darkvision

You have Darkvision with a range of 60 feet.

Dwarven Combat Training

You have proficiency with the battleaxe, handaxe, light hammer, and warhammer. In addition, you have proficiency with light and medium armor.

Once on each of your turns, when you hit with one of these weapons, you can add your proficiency bonus to the damage roll.

Toughness

Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.

Dwarf Roll20 Feature Codes

Roll20 Feature 1.

!setattr {{
--sel
--repeating_traits_-create_name|Sturdy Build
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Dwarf
--repeating_traits_-create_description|You have resistance to poison damage, and advantage on poisoned saving throws.

Additionally, when you make a Strength or Constitution check, you can treat a roll of 7 or lower as an 8.
}}

Roll20 Feature 2.

!setattr {{
--sel
--repeating_traits_-create_name|Darkvision
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Dwarf
--repeating_traits_-create_description|You have Darkvision with a range of 60 feet.
}}

Roll20 Feature 3.

!setattr {{
--sel
--repeating_traits_-create_name|Dwarven Combat Training
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Dwarf
--repeating_traits_-create_description|You have proficiency with the battleaxe, handaxe, light hammer, and warhammer. In addition, you have proficiency with light and medium armor.

Once on each of your turns, when you hit with one of these weapons, you can add your proficiency bonus to the damage roll.
}}

Roll20 Feature 4.

!setattr {{
--sel
--repeating_traits_-create_name|Toughness
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Dwarf
--repeating_traits_-create_description|Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.
}}

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