Glowroot

Glowroot

Stats 2 Wisdom
Size Medium
Movement 30
Languages Common and Druidic.
Glowroot are defined by their luminous, spore-born origin, striking bioluminescence, and a culture dedicated to safeguarding the mystical currents of the Underdark. Their ethereal presence and careful guardianship remind all who encounter them that even the smallest spark of magic can illuminate the deepest darkness.

In the winding depths beneath the surface, where the air shimmers with latent arcane power and the very stone murmurs of bygone eras, the Glowroot emerge not through natural birth but as living miracles borne of ancient spores. Absorbed the raw energies of a world long steeped in mystery and danger, coalescing into beings whose presence is at once mesmerizing and profound.

Their skin, reminiscent of timeworn bark interlaced with vibrant, pulsing veins of emerald, sapphire, and amethyst, seems to have been sculpted by the very hand of the earth itself. Eyes aglow with soft, unwavering light, they peer out like twin lanterns in an endless night—each glance a silent vow to guard the fragile balance of magic within these shadow-haunted realms.

Within the labyrinthine corridors of fungal groves and crystalline caverns, the Glowroot have forged a society as intricate and enduring as the hidden paths they tread. Their culture is one of quiet stewardship and esoteric wisdom; every whispered ritual and measured step is imbued with reverence for the arcane forces that have long woven the fabric of the Underdark. They speak in hushed tones, their language a blend of riddles and ancient lore, preserving secrets passed down through countless generations. Though their radiance marks them as beings apart, many have mastered the art of dimming their glow, cloaking themselves in near-total darkness to evade the ever-watchful predators that roam this perilous underworld.

In every deliberate movement and every soft, resonant word, the Glowroot reflect a deep, steadfast resolve—a belief that even the smallest ember of magic can defy the overwhelming dark. Their very existence is a testament to resilience and wonder, a living reminder that the mysteries of the Underdark, though cloaked in shadow, are as vibrant and vital as the light that dares to shine within them.

Fey Insight

You have advantage on Animal Handling and Insight checks.

Faerzress Magic

You have resistance to psychic damage. If you already have psychic resistance, it is increased to immunity.

Bioluminescence

Emit dim light in a 15-foot radius. You can suppress or activate this glow as a bonus action.

Flash Trick

When a creature targets you with an attack or spell, you can emit a blinding flash of light, forcing the creature to make a Wisdom save DC equal to (8 + Wisdom modifier + proficiency bonus) or be blinded until their next turn.

You can use this feature a number of times per long rest equal to your proficiency bonus, or by expending a 1st level or higher spell slot.

Glowroot Roll20 Feature Codes

Roll20 Feature 1.

!setattr {{
--sel
--repeating_traits_-create_name|Fey Insight
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Glowroot
--repeating_traits_-create_description|You have advantage on Animal Handling and Insight checks.
}}

Roll20 Feature 2.

!setattr {{
--sel
--repeating_traits_-create_name|Faerzress Magic
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Glowroot
--repeating_traits_-create_description|You have resistance to psychic damage. If you already have psychic resistance, it is increased to immunity.
}}

Roll20 Feature 3.

!setattr {{
--sel
--repeating_traits_-create_name|Bioluminescence
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Glowroot
--repeating_traits_-create_description|Emit dim light in a 15-foot radius. You can suppress or activate this glow as a bonus action.
}}

Roll20 Feature 4.

!setattr {{
--sel
--repeating_traits_-create_name|Flash Trick
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Glowroot
--repeating_traits_-create_description|When a creature targets you with an attack or spell, you can emit a blinding flash of light, forcing the creature to make a Wisdom save DC equal to (8 + Wisdom modifier + proficiency bonus) or be blinded until their next turn.

You can use this feature a number of times per long rest equal to your proficiency bonus, or by expending a 1st level or higher spell slot.
}}

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