Solstice

Solstice

Stats 2 Wisdom
Size Medium
Movement 30
Languages Common and one extra languages of your choice.
Solstice are beings born at the very moment when the sun and the moon share the sky, a rare convergence that imbues them with a dual nature. Their skin carries a subtle shimmer that shifts from warm, golden hues to cool, silvery tones as if reflecting the cycle of day into night. Their eyes, bright as a sunlit dawn and deep as a midnight sky, reveal an inner balance forged by celestial forces. To those who behold them, Solstice seem to glow with an otherworldly light, a living testament to the delicate equilibrium between radiant heat and soothing coolness.

Within their secluded enclaves and wandering caravans, Solstice culture revolves around the themes of balance, transformation, and renewal. They celebrate both the fierce energy of the sun and the quiet reflection of the moon through rituals, festivals, and meditative practices that honor the cycles of nature. Their teachings emphasize that every moment of darkness holds the potential for light, and that every bright burst of energy must eventually yield to rest. In this way, they embody the eternal dance of opposites, using their unique perspective to mediate conflicts and guide others toward harmony.

Solstice in Shattered Realms serve as living bridges between extremes, offering both invigorating energy and calming wisdom. Whether they are inspiring allies on the battlefield, delving into ancient lore, or quietly nurturing the natural world, they remind all who encounter them that true strength lies in the balance of opposites. Their presence is a gentle yet unyielding reminder that every turning point—every solstice—is a moment of potential transformation.

Celestial Radiance

As a bonus action, choose an aspect Solar or Lunar for 1 minute. While your chosen aspect is active:


  • Solar: When you cast a spell or make an attack that deals radiant damage, add your Wisdom modifier to one damage roll once per turn.

  • Lunar: When you cast a spell that deals cold damage, you gain temporary hit points equal to your proficiency bonus.


You can use this feature a number of times per long rest equal to your proficiency bonus.

Darkvision

You have Darkvision with a range of 60 feet.

Dual Harmony

You have advantage on saving throws against being charmed or frightened.

Luminous Resilience

You have resistance to radiant and cold damage. If you already have resistance, it becomes immunity.

Solstice Roll20 Feature Codes

Roll20 Feature 1.

!setattr {{
--sel
--repeating_traits_-create_name|Celestial Radiance
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Solstice
--repeating_traits_-create_description|As a bonus action, choose an aspect Solar or Lunar for 1 minute. While your chosen aspect is active:


  • Solar: When you cast a spell or make an attack that deals radiant damage, add your Wisdom modifier to one damage roll once per turn.

  • Lunar: When you cast a spell that deals cold damage, you gain temporary hit points equal to your proficiency bonus.


You can use this feature a number of times per long rest equal to your proficiency bonus.
}}

Roll20 Feature 2.

!setattr {{
--sel
--repeating_traits_-create_name|Darkvision
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Solstice
--repeating_traits_-create_description|You have Darkvision with a range of 60 feet.
}}

Roll20 Feature 3.

!setattr {{
--sel
--repeating_traits_-create_name|Dual Harmony
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Solstice
--repeating_traits_-create_description|You have advantage on saving throws against being charmed or frightened.
}}

Roll20 Feature 4.

!setattr {{
--sel
--repeating_traits_-create_name|Luminous Resilience
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Solstice
--repeating_traits_-create_description|You have resistance to radiant and cold damage. If you already have resistance, it becomes immunity.
}}

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