Triton

Triton

Stats 2 Strength
Size Medium
Movement 30
Languages Common. You can communicate simple ideas to any Beast, Elemental, or Monstrosity that has a swimming speed. It can understand your words, though you have no special ability to understand it in return.
Triton are powerful aquatic beings born from the ancient, ever-changing depths. Their scales shimmer with hues of turquoise and deep blue, and elegant fins trace their lithe, muscular forms. Often crowned with subtle hints of coral and seafoam, their eyes reflect the endless mystery of the ocean’s depths. These striking features are a living testament to their origin in the primal waters, where the ebb and flow of the tides have long molded their destiny.

In the coastal enclaves and hidden underwater realms, Triton have built a culture centered on honor, protection, and a deep bond with the sea. Their society values ancient traditions and maritime lore, passing down tales of forgotten shipwrecks, lost kingdoms, and the delicate balance of life beneath the waves. As steadfast guardians of both the deep and the shore, they serve as ambassadors between the ocean and the surface world, striving to maintain harmony and safeguard the natural order.

Triton in Shattered Realms embody the enduring spirit of the ocean—both fierce and graceful, mysterious yet honorable. Whether they are leading bold defenses against encroaching threats or guiding lost sailors to safe harbor, their presence is a constant reminder that the deep holds secrets and power that shape the world above.

Amphibious

You can breathe air and water. You have a swimming speed equal to your walking speed

Darkvision

You have Darkvision with a range of 60 feet.

Guardian of the Depths

Adapted to the frigid ocean depths, you have resistance to cold damage.

Mariner’s Agility

You gain proficiency with the trident, net, or harpoon.

Once on each of your turns, when you hit with one of these weapons, you can add your proficiency bonus to the damage roll.

Triton Roll20 Feature Codes

Roll20 Feature 1.

!setattr {{
--sel
--repeating_traits_-create_name|Amphibious
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Triton
--repeating_traits_-create_description|You can breathe air and water. You have a swimming speed equal to your walking speed
}}

Roll20 Feature 2.

!setattr {{
--sel
--repeating_traits_-create_name|Darkvision
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Triton
--repeating_traits_-create_description|You have Darkvision with a range of 60 feet.
}}

Roll20 Feature 3.

!setattr {{
--sel
--repeating_traits_-create_name|Guardian of the Depths
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Triton
--repeating_traits_-create_description|Adapted to the frigid ocean depths, you have resistance to cold damage.
}}

Roll20 Feature 4.

!setattr {{
--sel
--repeating_traits_-create_name|Mariner’s Agility
--repeating_traits_-create_source|Racial
--repeating_traits_-create_source_type|Triton
--repeating_traits_-create_description|You gain proficiency with the trident, net, or harpoon.

Once on each of your turns, when you hit with one of these weapons, you can add your proficiency bonus to the damage roll.
}}

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