Gladiator Brawler

Feel the raw power of a Gladiator Brawler, a fierce warrior skilled in the art of vanquishing foes on your way to glory, fame, and fortune.


The Gladiator is a combatant born for the thrill of the arena, combining ruthless fighting skills with a flair for dramatic spectacle. They wield a wide variety of weapons with precision, aiming to impress the crowd as much as they strive for victory. Driven by both survival instincts and a desire for glory, the Gladiator uses agility, strength, and showmanship to dominate their enemies and earn fame on the battlefield.

Gladiator Brawler Features By Level

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Master of the Arena
1st Level Feature
You gain proficiency in the Athletics and Acrobatics skills.

Your weapon attacks score a critical hit on a roll of 19 or 20.

In addition, when you make a running long jump, the distance you can cover increases by a number of feet equal to your Strength modifier.

Challenger's Mark
3rd Level Feature
When you hit a creature with a melee weapon attack, you can mark it until the end of your next turn. The mark ends early if you become incapacitated, die, or if another creature marks it.

While the marked creature is within 5 feet of you, it has disadvantage on attack rolls against creatures other than you.

If the marked creature deals damage to a creature other than you, you can make a melee weapon attack against it as a bonus action on your next turn. You have advantage on the attack roll, and on a hit, the attack deals additional damage equal to your Brawler level.

You can use this special attack a number of times equal to your Strength modifier (minimum of once), and you regain all expended uses when you finish a short or long rest.

Brutish Durability
6th Level Feature
Your toughness allows you to shrug off assaults that would devastate others.

Whenever you make a saving throw, roll 1d6 and add the die to your saving throw total. If applying this bonus to a death saving throw increases the total to 20 or higher, you gain the benefits of rolling a 20 on the d20.
Devastating Critical
10th Level Feature
When you score a critical hit with a weapon attack, you gain a bonus to that weapon’s damage roll equal to your Brawler level.
Unyielding Glory
14th Level Feature
Your weapon attacks score a critical hit on a roll of 18-20.

At the start of each of your turns, you regain hit points equal to 5 + your Constitution modifier if you have no more than half of your hit points left. You don't gain this benefit if you have 0 hit points.
Challenger
19th Level Feature
Your weapon attacks against creatures marked by your Challenger's Mark, are always critical strikes. In addition, you can now use Challenger's Mark at will.
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