Brawler

Brawlers emphasize brute strength and straightforward weapons in combat, dominating opponents through sheer force. They excel in close-quarters battles where power outweighs agility, making them formidable adversaries. Their approach combines strikes, grapples, and basic weapons, showcasing their skills in physical confrontations.

Brawler
Brawler Class Features
Brawler
1 - Unarmored Defense
While you aren’t wearing any armor, your base Armor Class equals 10 plus your Dexterity and Constitution modifiers. You can use a Shield and still gain this benefit.
6 - Extra Attack
You can attack twice instead of once whenever you take the Attack action on your turn.
11 - Relentless Fighter
Your rage can keep you fighting despite grievous wounds. When you are reduced to 0 hit points but not killed outright, you can make a DC 10 Constitution saving throw. If you succeed, you drop to 1 hit point instead. Each time you use this feature after the first, the DC increases by 5. When you finish a short or long rest, the DC resets to 10.
16 - Purity of Body
You are immune to disease and Poison damage. In addition, you suffer none of the frailty of old age, and you can't be aged magically, however, You can still die of old age.
Brawler Character Creator

Brawler Character Creator

Spellcasting List: None

Remaining Points: 27

Starting Equipment

  • Explorer's Pack
  • Four Javelins
  • 25 gp
Brawler Stats

Brawler Stats

Hit Points at 1st Level

12 + Constitution modifier

Hit Points

1d12 per level

Hit Points at Higher Levels

1d12 (or 7) + Constitution modifier per level

Primary Ability

Strength

Saving Throws

Strength, Constitution

Skills

Choose three: Acrobatics, Arcana, History, Insight, Intimidation, Perception, Stealth, or Survival

Weapons

Simple weapons, martial weapons

Armor

Light armor, medium armor, shields

Starting Equipment

Any martial melee weapon, explorer's pack, four javelins, and 25 gp

Tools

None

Spellcasting List

None

Brawler Subclasses

Brawler Roll20 Codes

Brawler Features
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