Howler Shapeshifter

The Howler Shapeshifter combines Lycan ferocity, aggression, and supernatural endurance into a fierce combat style. Thriving in chaos, the Howler overwhelms foes with quick strikes and powerful hits, making every fight a relentless hunt.


Playing a Howler requires an aggressive, mobile style, swiftly engaging enemies and punishing escapes. You start with Frenzied Packleader for coordinated attacks, while Bloodlust and Relentless Hunter support your offense. With Lethal Pounce and Unstoppable Beast, you become a predator—knocking down foes, delivering brutal strikes, and regenerating in battle. The Howler is ideal for a relentless frontline warrior.

Howler Shapeshifter Features By Level

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Frenzied Packleader
1st Level Feature
You gain proficiency in Intimidation or Survival (your choice).

As a bonus action, you let out a rallying howl. Until the end of your next turn, you and friendly creatures within 30 feet gain advantage on attacks against any enemy within 5 feet of another ally.

You can use this feature a number of times equal to your proficiency bonus, regaining all uses on a long rest.
Bloodlust
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Bloodlust
3rd Level Feature
Your instincts sharpen, letting you react swiftly in battle. You gain +10 movement speed while a creature is below half health within 60 feet of you.

Additionally, when an enemy enters your reach, you can use your reaction to make an unarmed strike or melee weapon attack against them.
Lethal Pounce
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Lethal Pounce
6th Level Feature
When you move at least 10 feet before making a melee weapon attack or unarmed strike against a creature, you can force them to make a Strength saving throw (DC = 8 + your proficiency bonus + your Strength modifier). On a failure, the target is knocked prone and takes bludgeoning damage equal to your proficiency bonus.
Relentless Hunter
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Relentless Hunter
10th Level Feature
You refuse to let your prey escape. If a creature within 5 feet of you moves away, you can use your reaction to move up to your speed and make a melee weapon attack against them, if you are within range.
Unstoppable Beast
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Unstoppable Beast
14th Level Feature
While shifted, at the start of each of your turns, you regain hit points equal to your Constitution modifier if you have at least 1 hit point.

When you score a critical hit with a melee weapon or unarmed strike, you can make one additional melee attack as part of the same action.
Bloodfang's Ferocity
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Bloodfang's Ferocity
19th Level Feature
You are the embodiment of untamed ferocity. While shifted, your movement speed increases by 20 feet, and you score a critical hit on a roll of 19 or 20.

In addition, whenever you reduce a creature to 0 hit points with a melee weapon or unarmed strike, you can immediately move up to half your speed and make another melee attack.

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