As a bonus action, you can enter a primal shift, which lasts for 1 minute unless you are incapacitated or wearing heavy armor. While shifted, you gain a bonus to melee weapon damage rolls equal to your proficiency bonus, resistance to all damage except necrotic, psychic, and radiant, and advantage on Strength saving throws. You cannot maintain concentration on spells while shifted.
You can use this feature a number of times equal to your proficiency bonus, regaining all expended uses when you finish a short or long rest.
- Aquatic Adaptation: You gain a swim speed equal to your walking speed and can breathe underwater.
- Climbing Adaptation: You gain a climbing speed equal to your walking speed, and you can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
- Fleet Adaptation: Your movement speed increases by 10 feet, and opportunity attacks against you are made with disadvantage.